The creator Fallout recalls the long -buried post -apocalyptic RPG

Closing the Troika Games studio usually causes associations with the debut of Vampire: The Masquarade – Bloodlines and a burial of the chances of continuing this underestimated role -playing game (at least from the creators of the original). However, this is not the only project that died with the studio.

Recently, Tim Kane, co -founder of Troika Games and one of the creators of Fallout, spoke about the potential game in the universe "The Lord of the Rings", which never went beyond the early demo version. The same fate befell the project under the code name Epic – a post -apocalyptic role -playing game from the creators of Vampire: The Masquarade – Bloodlines and Arcanum,

Demo, about which Kane talks in the new material on his YouTube channel is by no means new. These personnel have already circulated on the network a year after the collapse of Troika Games, in 2006. It is interesting that the Creator does not have EPIC’s own videos, and he had to use personnel from another YouTube channel.

For Kane, this material was only an occasion to share information about the failed project, the story of which began with an attempt to buy the rights to Fallout from InterPlay studio.

EPIC was supposed to become a completely three -dimensional, but isometric role -playing game, in which the players would be in a destroyed, hostile world, separated between the four fractions: the barbarians of the cold north, deserted guardians of rust in the west, swamp people in the south and the East Empire, trying to preserve the remnants of civilization.

When creating a character, you would choose the origin and background that determined the available skills. In practice, this would block access to abilities from some trees, unless we invested in T.n. Intermediate skills (cross-dumplings) like intimidation (for thief and combat specialization).

All this will have a very open structure: history would have developed on the basis of a player’s solutions (read: what fraction we will support). In addition to four main fractions, there were many secondary.